Propelland -Design Challenge


This project is an interactive music player
and camera that helps visitors understand Propelland better. This video will describe the whole process
of this project. My initial question was this, How might I create strong audience engagement without additional guidance? I started with this question because good
design is self-explanatory. First, I conducted field research to observe
people in High line park in NY since the place has some interesting art pieces and a lot
of tourists visit the space. I was able to gain unique inspiration through
observing a space different from the target space. I took these pictures in high line park. Most tourists take selfies, and
They are only hanging out with their companions. They also like sitting on benches. This bench was interesting because the unique
structure creates interactions between strangers who sit on the bench. This bench makes sounds, and visitors love
to experience it with others. This symbol is called Bagua in korean. It is originated from Taoist philosophy. It represents the fundamental principles of
reality as well as harmony. I want to incorporate the concept into my
project because Propelland is made of designers, strategists, and technologists and they create
products collaboratively. Captain Planet is quite memorable. I still remember the song and the activating
magic ring gesture. The gesture can symbolize building community
and it is aligned with my cooperation concept. Therefore, I will produce a unique interaction
because adding a fun factor could increase visitors’ engagement. From the research, I found out that
The tourists are just hanging out with their companions. Visitors use their mobile phones to take photos
to remember. They love to play with a musical instrument. The research allows me to have a clear idea
of my design concept. I will create entertaining interaction between
the visitors. They can capture the moment of being surprised. This is my concept statement. I’m creating an inviting interaction design
product that encourages visitors to come and play a song together
and capture the moment. This product represents how Propelland works. Through the cooperation of different people
with perfect harmony, They create good designs. If a single player in an orchestra cannot
match the sound, the orchestra cannot play a perfect symphony. My concept incorporates this idea. these are my sketches for ideation. My idea is starting from playing music bench
and cushion. But, I changed the form because the bench
or cushion takes a lot of space in the office. this octagon bar has a propeller. when a user grabs a bar the fan will spin. But, I chose a different idea because this
concept doesn’t have a mobile connection feature. This is my final concept called Play Octagon. It plays a song by holding a bar. each bar plays a designated instrument. only when 8 bars are touched, it plays the
perfect song. And there is a camera in the center, and it
will follow the user. With QR code, visitors can capture and download
the image on their phone. I used Raspberry Pi, Pi Camera, Servo Motor,
Speaker Bonnet and MPR121. 1. Play Octagon plays music with a quiet sound,
and the sound intrigues visitors 2. When a visitor comes and holds a bar,
the volume of the instrument becomes louder 3. The person asks other people to hold other
bars to make a perfect loud sound 4. Strangers cooperate and play music together
5. Scans the QR code on the product, the user
access the camera of the product 6. The users can download the image on their
phone I used PVC pipes and elbows as well as wooden
plates for structure. I soldered wires to the touch sensor and LEDs. I needed a lot of long wires to put the input
and outputs into the octagon shape structure I worked on video streaming from PiCamera
to a web browser as well as capturing and downloading the streaming image. And then built a camera shield with LEGO. I compiled the touch sensor, servo motor,
and camera. I compiled everything into the structure. All the issues have been resolved from spending
a lot of time on debugging. Finally, I created a demo video.

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