Oculus VR prototype with positional tracking


Facebook CEO Mark Zuckerberg took to the stage
today at the Oculus Connect developers conference and showed off a taste of the company’s
mobile VR future. The hallmark feature of the new prototype
standalone headset is positional tracking. In a brief demo video, the headset appeared
to be a modified Rift with a compute module embedded into the back of the headset. This positional tracking technology allows
the headset to understand where it is in physical space and adjust the onscreen content accordingly. With 360 videos, you’re limited to a spherical
view from a fixed point, but with positional tracking enabled you can walk through an experience
and see a story from every angle. Zuckerberg said development is still incredibly
early, but that it’s on the product roadmap. Positional tracking has previously only been
available on the major high-end VR headsets including Oculus’s Rift , the HTC Vive and
PS VR, but with this announcement Oculus is closing the gap between mobile VR experiences
and their high-powered counterparts. Oculus faces increasingly stiff competition
in the mobile VR headset space, particularly from Google, which launched its Daydream View
headset earlier this week. It appears that rather than smartphone mobile
VR, Oculus is looking at a standalone strategy. There were no details given on a potential
launch date but it would behoove Oculus to get this one out quickly.

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