Cybergear: Functional Cyberpunk 2077 Samurai Jacket Build. Part 3 – Sci Fi Body Armour Inner Shell


Hi. Lester, Wushu Engineer. This is
part 3 in my series in which I am building a functional armored jacket
based on the samurai jacket design as portrayed in the preview of the upcoming
game cyberpunk 2077. For those who did not watch part 1 I recommend watching
that first and then coming back to this video because I’m not going to
repeat the background to this project in this video. Some of you may be wondering what happened to part 2 of the series. Well I was going to be talking in depth
about the materials used in the construction of the samurai jacket inner shell in part 2 and I did actually go through the process of preparing the
video. It’s actually all ready to go. However I’m just not going to be
releasing it. This is due to the fact that our R&D company may want to pursue
this as a potential product. So I’m not going to be disclosing anything about
the armor system that may be considered IP worth protecting.
Although I won’t reveal too much about the materials and their arrangement, there
are certain things that I can reveal about the design and construction of the
inner shell. The construction on the inner shell is not quite finished yet
I’m still tweaking the design somewhat but it’s about 80% complete and I
thought I’d make a video about it. As I mentioned in my previous video I don’t
just want a jacket that looks like a samurai jacket, I want one that would
actually function as a form of armor in a Cyberpunk or Shadowrun setting. However, in Australia it is illegal for me to own a bulletproof vest. So I’m not designing
it to be bulletproof. Instead I’m designing my samurai jacket
to resist conventional melee weapons as well as the types of exotic powered melee weapons that are part of the Cyberpunk and Shadowrun
sci-fi fantasy universes. So what are these cyberpunk weapons like? The types
of exotic weapon typically encountered within these alternate realities include:
power swords, laser swords, monofilament whips, various forms of tasers, powered
gauntlets and exoskeletons and chainsaw type weapons. Of course the wielders of
said weapons are also typically augmented human beings with enhanced
strength, speed and accuracy, so even conventional weapons in the hands of
these augmented humans represent a considerably increased level of threat.
Powered gauntlets and various levels of powered exoskeleton represent a similar
threat to the augmented human beings, in that they typically enhance the wearer’s
strength and perhaps some other physical attributes. Power swords, vibroblades and
similar weapons generally involve vibrating microscopically serrated
crystal blades at high frequency to essentially abraid through a
target at high speed. They’re presented in the lore as being able to cut through
certain types of armor. Chainsaw type weapons are as you would expect. They’re
technically advanced chainsaws designed for use in combat. Barring
some technological improvements they would function in pretty much the same
way as a conventional chainsaw. Laser swords and other similar weapons
typically involve concentrating a cutting laser along the edge of a sword
in order to essentially burn through a target. Monofilament weapons include
several variants such as swords and whips but are all based around a very
tough long chain molecule that essentially serves as a molecule thin
very fine sharp cheese wire that can cut through most organic substances and some
forms of soft body armor. Taser weapons function in similar ways to conventional
taser weapons in the real world barring perhaps a few technological
enhancements and improvements in terms of their effectiveness. They’re governed
by essentially the same laws. So based on these potential weapon threats and the
desired functionality of the armor as introduced in part 1 of the series, we
can sum up the requirements for the materials and arrangement of materials
used to make the armor as follows. They have to be as light as possible
in order to reduce the impact on mobility and fatigue of the wearer. This
would suggest low-density high-strength materials such as ceramics, composite
materials or some types of high-strength low-density metals. They have to be put
together in as flexible than arrangement as possible to reduce their impact on
the users manual dexterity and mobility. This would suggest fabric based body
armours or a flexible body armour arrangement. They need to be able to
resist the impact, cutting and penetration of conventional weapons in
the hands of superhuman opponents. This would suggest the potential to spread
impact forces over larger areas to reduce the damage from superhuman
impacts. This would thus discount the use of fabric based body armor since these types of armour do not deal with back face trauma very well. And of course
back face trauma is essentially the amount of energy or force that
actually is let through the armor and needs to be absorbed by the person on
the other side. They need to be able to resist
monofilament weapons. This would suggest some form of hard rigid
crystalline or glass-like material with a densely packed atomic structure that
the monomolecular wire would find difficult to cut through. Materials such
as ceramics spring to mind. They would need to resist weapons such
as the power sword or vibroblade. This would also suggest a hard crystalline or
glass-like material with similar or greater hardness to the abrading
elements of the power sword or vibroblade. Ceramics are a good option here
again and for the same reason. They would be able to resist or even destroy
conventional chainsaw type weapons which would typically have teeth that are
softer than most ceramics. They’d have to be able to resist the intense
concentrated heat of a laser sword long enough so that the strike would not be
able to penetrate the armour. Once again ceramics are a good candidate since they
usually have very high melting points. They would also have to be able to short
out a tazer weapon or insulate the wearer from its voltage or both. In this
case metals are good candidates to short-circuit the charge of a taser and
ceramics are really good insulators. And then finally since the armor will only
be protecting specific areas of the wearer’s body, the traditional concept of
deflection may prove dangerous. Because deflecting a weapon impacting the armor
may simply deflect it directly onto the body of the wearer. The armour will thus
have to catch or bind a weapon’s strike and not allow it to deflect. The armour
itself will thus have to deal with the energy imparted by the weapon. This would
suggest a very solid type of armor deployed in an arrangement that
distributes impact forces to a large area. Conventional fabric based armor
systems are not very resistant to edged weapons on their own anyway so this kind
of ruled them out as an option. Instead I looked to the traditional kikko armour
pattern used to make some of the armours worn by samurai and others in historic
feudal Japan. It’s a pattern of hexagonal plates often made of metal
separated by mail or bound between two layers of cloth allowing flexibility in
the plate. I thought it was only fitting and right that this would form the basis
of my samurai jacket. It was exciting for me to incorporate some of these historic
design ideas into my system. It’s a bit like taking the idea of the historic
samurai and bringing it into the futuristic
world of cyberpunk while still paying homage to the traditions and knowledge
of the past. Instead of the hexagonal pattern in a standard traditional
kikko plate, I adopted a simpler square pattern for my plates.
This is a compromise essentially to reduce the complexity of
the design since the armor would be limited to only certain areas. This
still allowed for a great deal of flexibility. I decided to use square
kikko plates made of four millimeter thick titanium as the foundation glued
between two sheets of Kevlar fabric to allow for the flexibility. As mentioned
in part one the inner shell will be worn under a shirt and will provide the base
layer of armored protection. The outer shell will be the ipso facto obvious
jacket part of the samurai jacket and will provide some armor for the areas
that the inner shell doesn’t cover. The inner shell provides protection
essentially in a rectangular area in the front and back of my torso, very similar
to a standard ballistic plate carrier but with certain modifications to the
design based partly on historic samurai armour. I’ve been quite surprised by the
level of mobility that the system allows let me show you some examples In addition, the system is quite
low-profile, enabling it to be worn below another garment without drawing too much
attention. As you can see. Low-profile concealable body armour is a good idea
for a cyberpunk solo who doesn’t have cybernetic armour implanted and who wants
to go covert. Due to my use of 4 millimeter thick titanium plates in the
construction, it’s not lightweight. Weighing in at just over seven and a
half kilograms. But the weight is distributed well and does not hang on
the shoulders. It’s actually quite comfortable to wear. After drawing
inspiration from the design of the inner shell from traditional samurai armor
designs, I felt I’d like to continue this in my design and build of the outer
shell. So I’m going to deviate somewhat from the look of the samurai jacket as
portrayed in the cyberpunk 2077 trailer by incorporating more pronounced samurai armor inspired shoulder plates, articulated side plates perhaps, and
perhaps even splint style vembraces. I’m actually getting more and more excited
by the project as it progresses. I hope you are too and I’ll see you next time.
Cheers.

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